09-05-2016, 08:07 PM | #1 |
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Pic Thread.
Go.
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09-05-2016, 08:16 PM | #2 |
(ง'̀-'́)ง
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Of what bro
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09-05-2016, 08:20 PM | #3 |
Ad mini tator
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Bro, what of?
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09-05-2016, 08:47 PM | #4 |
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It is customary of op to start the thread off w one of their own........is it not?
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09-05-2016, 08:57 PM | #5 |
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Changing the game.
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09-05-2016, 09:18 PM | #6 |
Razor-thin derision
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09-05-2016, 10:02 PM | #7 |
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Good start.
I hope he didn't break his back doing that. Hope it wasn't spinal.
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09-06-2016, 12:56 AM | #8 |
You Next
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09-06-2016, 09:02 PM | #9 |
(ง'̀-'́)ง
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Todays work Low poly male base for my personal project, will also translate into a humanoid race base in team project at a higher poly edit in zbrush |
09-06-2016, 09:21 PM | #10 |
DA GOD
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yo knuck i got unity and was gonna GO IN awhile ago. but it was way over my head.
i wish they made a standard 3D type rpg maker thing. with just templates to choose from and shit. because i can make textures and shit to swap out default stuff. but actually using 3D blocks and shit was like wtf why is the sun under the GROUND why can't i rotate anything arghghg too steep of a learning curve for my hobbyist mind
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09-06-2016, 10:19 PM | #11 |
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I think you mean Minecraft
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09-06-2016, 10:22 PM | #12 |
(ง'̀-'́)ง
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I've been doing digital art as a hobby since I was 12, its a bit to learn
@uh-oh Unity my brother from another mother/co game creator learned in like 4 months using the ORK rpg kit asset. Lots of paid tools with unity and some free. I know all that but since he doesn't know modeling I've switched to modeling full time and just helping with tough coding for our project. Just gotta want to learn it and deal with the annoying and confusing times |
09-07-2016, 06:23 AM | #13 |
DA GOD
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word, i figured if i messed with it enough i'd get it down like i did with music production programs. my problem though is i'm trying to be way too ambitious and create something thats super huge and dope right off the bat. in reality i should just make nonsense little levels here and there to get down the basics
i ended up deleting it though and coming to the realization that i like playing video games more than trying to make them lol i'm waiting on LIFE OF ROME or whatever its called on steam now. it was basically what i wanted to make, minus the whole MMO thing. just a giant detailed game back in rome
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09-07-2016, 07:49 AM | #14 |
(ง'̀-'́)ง
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Word were working on a small scale celtic/fantasy rpg that's centered around being a villager in a world of heroes and adventure and just living life in a small region and trading/farming/livestock/mining etc. Like fable/skyrim if you weren't the dragonborn and no one really noticed your existence
My small project is a story and choice driven year spanning game set in a modern town with low poly art stylized shizz Its as much fun as playing if not more once you k,ow what you're doing |
09-07-2016, 08:18 AM | #15 |
Shrewd as evearthed
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am i being stupid here, or is the reason fable/skyrim worked because people immediately noticed you and you could interact?
starting a game where noone notices your existence and you're generally ignored at the start doesnt sound like a great basis for a game wont ppl be bored as fuck before the game gets the chance to become interesting? lol
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09-07-2016, 08:29 AM | #16 | |
(ง'̀-'́)ง
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Quote:
Basically were making a life sim in a fantasy universe with light combat mostly for hunting and special boss battles Instead of travelling the world killing giant beast and learning 30 forms of magic you stay in your general region and affect the economy/politics through little story lines that aren't just collect 4 rat skulls A lot of focus on trade and economy as well as shifts in power to different parts of the region |
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09-07-2016, 08:38 AM | #17 |
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that sounds awful to me. but then I cant get into games these days.
that graphic/model youre working on is fire tho I dig that shit and think its legit impressive. |
09-07-2016, 09:13 AM | #18 |
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yeah i mean that shit look dope
but the game sounds like you're basically roleplaying as a year in the life of Dia, being ignored by your peers, left to wander the garden of moms house and occasionally being fed scraps from time to time gimme giant monsters to kill and 30 forms of magic over that garbo anyway tbh
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09-07-2016, 09:43 AM | #19 |
(ง'̀-'́)ง
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Not really catering to a mass market. More of an indie thong that's out of the norm
You're getting the 2 projects mixed up though, just my side project is a years time and is completely different Main one is inspired ck2 on the ground level with mass effect style choice system that affects the land. Not in any way supposed to be an action rpg. Definitely not for mainstream gamers that only want hack and slash madness with over the top stuff. Not our vision atm. |
09-07-2016, 10:09 AM | #20 |
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lol dead at dia slayer 9
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